Princess Pomu AT5 M Prologue's Update V 1.21


Hi, it's been as while since I updated the demo, now with a closer date to finally realeasing the game, this demo has al the improvements added last year until now, reflecting how the final release might be.
Heres the version notes:

fixes:

  • - some workarounds to Pomu autoturning while crouching
  • - Toxic Bull Boss not respawning on saved games.
  • - Some changes to narrative aspects of the game.
  • - buffer changes while comboing
  • - extra checks when jumpìng down a ladder to prevent getting stuck on tiles

Changes:

  • - Improved Tail-hook animations and response.
  • - Battering ram is now a continuos dash until you hit an enemy or a wall.

(Battering Ram is a purchaseable ability in the demo, but on the complete game will be unlockable)

  • - Pomu now conserves momentum while dashing for a few frames after touching the floor
  • - removed one of the trials since I didn't feel it was good (to be added later, this one was kind of rushed)
  • - in Illeh plains, once you get the chocobread, you'll get "teleported" near the save room
  • - game has less checks on actions, making it more performant than the last version.

Added:

  • - more animations to the skill menu
  • - animations and other improvements to menu/backgrounds
  • - 2 more images to the fanart gallery.

Thank you for the ongoing support, I hope this is the year. 

Files

PPOMU_AT5M_PROLOGUE_V1_21.zip 346 MB
Jan 30, 2024

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Comments

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(+2)

Great!! Very good job working on it!! Good luck when the project releases and good luck with it!!